As you make your way through the house, you'll hear him watching TV, taking a shower, making food in the kitchen, taking out the trash, or, otherwise, just slinking around the house looking for some pesky kids. The VR version really shines thanks to its unique character-switching mechanics and the spatial awareness that you can only get in VR.Īnd that's really where the VR version really shines being able to actually hear and understand where Peterson was at any given moment.
Instead, it seemed like I was mainly supposed to hide in a closet if I heard him coming. The original game had bear traps you could lay down in the event of a chase, but I didn't find any usable ones in this VR version. If I had one complaint about the design, it's that I would have liked to see more traps that could be set up. Anything from picture frames to vases can be picked up and thrown to create a distraction, and the house is littered with closets that you can hide in. As you might imagine in a game such as this, there are plenty of objects to interact with in the house.